gamedev
2 articles
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Android fragmentation for a mobile game — what MIUI, One UI, EMUI, and Oppo/Vivo battery savers break
«Works on Pixel, crashes on Xiaomi, different bugs on Samsung, no Google Play on Huawei.» Complete 2026 fragmentation guide: 6 OEMs with their quirks, what breaks in games, the minimum QA lab, a checklist, and bug-report format.
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Cloud Save in a mobile game — a testing checklist
A player finished 30 levels on iPad, opens iPhone — progress is gone. The most reputation-expensive part of a mobile game. 9 sections and a QA checklist for cloud save: APIs, conflicts, cross-platform, corruption, recovery.